Plant Defense Enemy types and spawners (4th Nov)
- Ben Nichols

- Nov 4, 2020
- 1 min read
I have added new enemy types into the game, now there are enemies with two wings and four wings. As each enemy has there own movement script I simply played with these values to change the speed of the enemy depending on their type e.g. an fly with 4 wings will move twice as slow as an enemy with 1 wing. I have also included a master spawner in the game which acts as a way to control how quickly the spawners spawn certain enemy types and when e.g. the flies with 4 wings start spawning in much later in comparison to the flies with one and two wings.



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