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System Error – Review and final thoughts (2nd Dec)
With our game we managed to produce a stealth game where you as the player must collect keycards to advance through the level to reach...

Ben Nichols
Dec 1, 20202 min read


Road to finishing level design (22nd Nov)
In our last workshop we had our game tested, we had very useful/ constructive feedback especially with the layout of our level (at this...

Ben Nichols
Dec 1, 20203 min read


Blockouts for level Sprint 2 ‘SystemError’ (15th Nov)
WorldofLevelDesign, 2018, Blocktober: Your Quick Start Guide to Blockouts for Level Design and Game Environment Art, Available at:...

Ben Nichols
Nov 20, 20202 min read